Files
SystemPaw3/paw/stos/ob/ob.c
T
Chloe M. 283547058e stos: ob: Implement ObCreateObject() helper
The ObCreateObject() is responsible for creating and allocating new
objects, we'll need this to even have directories and such.

Signed-off-by: Chloe M. <chloe@mensia.org>
2026-06-25 00:09:54 +00:00

46 lines
929 B
C

/*
* Copyright (c) 2026, Chloe M.
* Provided under the BSD-3 clause.
*
* Description: Object manager
* Author: Chloe M.
*/
#include <ob/object.h>
#include <ex/pool.h>
#include <string.h>
ST_STATUS
ObCreateObject(const CHAR *Name, OBJECT_TYPE Type, VOID *Data, ST_OBJECT **Result)
{
ST_OBJECT *Object;
USIZE NameLen;
if (Name == NULL || Result == NULL) {
return STATUS_INVALID_PARAM;
}
NameLen = RtlStrLen(Name);
if (NameLen >= OBJECT_NAMESZ - 1) {
return STATUS_NAME_TOO_LONG;
}
Object = ExAllocatePoolWithTag(
POOL_NON_PAGED,
sizeof(*Object),
OBJECT_POOL_TAG
);
if (Object == NULL) {
return STATUS_NO_MEMORY;
}
RtlMemCpy(Object->Name, Name, NameLen);
Object->Name[NameLen] = '\0';
Object->RefCount = 1;
Object->Type = Type;
Object->Data = Data;
*Result = Object;
return STATUS_SUCCESS;
}