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SystemPaw3/paw/stos/head/ob/object.h
T
2026-06-24 22:06:19 +00:00

56 lines
1.0 KiB
C

/*
* Copyright (c) 2026, Chloe M.
* Provided under the BSD-3 clause.
*
* Description: Object manager
* Author: Chloe M.
*/
#ifndef _OB_OBJECT_H_
#define _OB_OBJECT_H_ 1
#include <stdef.h>
/* Maximum size of system object names */
#define OBJECT_NAMESZ 32
/*
* Represents valid object types
*
* @OBJECT_TYPE_DIRECTORY: Object is directory
*/
typedef enum {
OBJECT_TYPE_DIRECTORY
} OBJECT_TYPE;
/*
* Represents a Slut Technology system object
*
* @Name: Name of object
* @RefCount: Object reference count
* @Type: Object type
* @Data: Object data
*/
typedef struct {
CHAR Name[OBJECT_NAMESZ];
ULONG RefCount;
OBJECT_TYPE Type;
VOID *Data;
} ST_OBJECT;
/*
* Represents a directory object containing one or more
* objects.
*
* @First: First entry in object directory
* @Last: Last entry in object directory
* @EntryCount: Number of entries in directory
*/
typedef struct {
ST_OBJECT *First;
ST_OBJECT *Last;
USIZE EntryCount;
} OBJECT_DIRECTORY;
#endif /* !_OB_OBJECT_H_ */