Files
SystemPaw3/paw/stos/ob/cache.c
T
Chloe M. bc11f9b58f stos: ob: Add object cache groundwork
Signed-off-by: Chloe M. <chloe@mensia.org>
2026-06-25 17:50:43 +00:00

70 lines
1.2 KiB
C

/*
* Copyright (c) 2026, Chloe M.
* Provided under the BSD-3 clause.
*
* Description: Object manager cache
* Author: Chloe M.
*/
#include <ob/cache.h>
#include <string.h>
VOID
ObReclaimToCache(OBJECT_CACHE *Cache, ST_OBJECT *Object)
{
ST_OBJECT *Last;
if (Cache == NULL || Object == NULL) {
return;
}
/* Can only reclaim when refcount hits zero */
if (Object->RefCount != 0) {
return;
}
/* Insert the object */
Object->CacheNext = NULL;
if (Cache->First == NULL || Cache->Last == NULL) {
Cache->First = Object;
Cache->Last = Object;
} else {
Last = Cache->Last;
Last->CacheNext = Object;
Cache->Last = Object;
}
++Cache->EntryCount;
}
VOID
ObInitCache(OBJECT_CACHE *Cache)
{
if (Cache == NULL) {
return;
}
Cache->EntryCount = 0;
Cache->First = NULL;
Cache->Last = NULL;
}
ST_OBJECT *
ObPopFromCache(OBJECT_CACHE *Cache)
{
ST_OBJECT *First;
if (Cache == NULL) {
return NULL;
}
First = Cache->First;
if (First == NULL) {
return NULL;
}
Cache->First = First->CacheNext;
RtlMemSet(First, 0, sizeof(*First));
return First;
}